The Indie Game Website • 29th March 2021 Genesis Noir Review Genesis Noir is a one-of-a-kind gem–the kind of experimental art-game that unfolds into something far bigger than a puzzler or a vehicle for exploration.
The Verge • 18th March 2021 Fear and self-loathing in Animal Crossing: New Horizons “Where have you been all this time?”
Tor • 2nd March 2021 Rogue A.I.s and Pharma Tycoons in S.B. Divya’s Machinehood S.B. Divya’s Machinehood brims with equally familiar and foreign concepts—predatory mega-corporations, and public performativity, and the fear of rogue AI...
Barclays • 27th February 2021 How the National Videogame Museum saved itself The shutdown imperiled the museum’s future and its precarious financial situation. Like any bricks-and-mortar business, the NVM depends heavily on visitors to stay in the black.
The Next Web • 21st January 2021 Why we need to start looking at Europe as one tech ecosystem 2020 in a nutshell has been challenging, unpredictable, and isolating for many across the continent, and indeed the world.
Tor • 19th January 2021 Life, Death, and Coming of Age in Nnedi Okorafor’s Remote Control This is the story of Sankofa and how she came to be—an icon, a feared pseudo-spirit, and a many-faceted metaphor.
Fanbyte • 10th January 2021 Everyone Is Already Pretending Cyberpunk 2077 Never Happened Cyberpunk 2077 isn’t the game many people wanted. In many other ways, however, it’s the game we deserve.
The Sixth Axis • 25th December 2020 Cyberpunk 2077 Review It simply isn’t possible to enjoy the privilege of a cold first impression of Cyberpunk 2077.
PC Gamer • 25th December 2020 The Hollywood-obsessed FMV games of the '90s were weird as hell Gaming's early attempts to to taken seriously by Hollywood produced some delightfully awkward gems.
PC Gamer • 4th December 2020 The dark art of Noctropolis, the most gorgeous FMV game you've never played Straight off the bat, Noctropolis unfurls as a midlife crisis in motion.
The Next Web • 23rd November 2020 4 reasons why you should automate your social media marketing Social media advertising can be daunting, especially as brands juggle multiple social media platforms.
Fanbyte • 18th November 2020 Fear of a Yellow Planet: Why We Need to Actually Understand Cyberpunk When you saw one set of footprints in cyberpunk, it was then that Asian culture carried you.
The Next Web • 28th October 2020 AR isn’t just ‘exciting’, it’s practical: Here’s how to use it for your business Augmented reality might seem like a daunting new frontier for the average business, but adopting this new technology is a lot easier than it seems.
PC Gamer • 23rd October 2020 30 years later, Sierra's Laura Bow mysteries are still a treasure Laura Bow will always be Sierra's original adventure game detective, and a trailblazing heroine.
PC Gamer • 20th October 2020 Every Sierra graphical adventure game, ranked How I spent 1.5 months beating the long-dead corpse of my childhood.
The Indie Game Website • 15th October 2020 Lucifer Within Us Review You’ve gotta hand it to Kitfox, they know how to make a game look good.
Tor • 9th October 2020 Trauma and Imagination in Earthlings by Sayaka Murata Sayaka Murata’s new novel is a methodical descent into a very special, almost rational kind of madness.
The Next Web • 28th September 2020 Graphic design apps are now as fundamental as Excel — here's how non-designers get up to speed In today’s digital landscape, it’s critical to understand why design matters beyond the realm of the creative department.
The Guardian • 22nd September 2020 'Video games are a great place for politics': meet India's modern magical realists Studio Oleomingus create surreal games that unpick India’s thorny past – and take aim at its chaotic present
Fanbyte • 18th September 2020 I Pretended to Pretend to Be a Star Trek Character Online I didn't want to be Lwaxana Troi. I wanted to be someone who wanted to be Lwaxana Troi.